BioShock 2’s video game logic dictates that killing Gil is essentially the wrong thing to do because Eleanor will learn from your acts of vengeance in the end. Killing Gil In the first game they introduce saving/harvesting little sisters and that determines whether or not you get a good ending or the bad ending. 1 started out great, but after ryan dies, it quickly turns to ♥♥♥♥ with a very disapointing boss fight at the end. In Bioshock 2, there are 6 endings I believe. Thread Index Search Forums Posting Guidelines Contact Moderators. and the sacrificing yourself/saving yourself is part of choosing one of the endings. level 2. 2 starts out weaker, but the further you go the better it becomes. infinite doesn't even get close to the level of 1 and 2. and Eleanor >>>> Elizabeth Oh come on, the story in BioShock 2 … Our actions, our decisions no matter how good or evil help form what Eleanor becomes, we decide whether she is a force for good knowing that she can’t judge humanity to soon, or whether she is a force of pure evil following in you example and taking whatever she wants even if it’s by force. The bad ending is so bad and the good ending is so good and the 'middle endings' aren't very different from the two extremes that I had a hard time taking it seriously. Eleanor Lamb, Bioshock 2, 2010. The good ending (although it wasn't that good for Delta), was actually well done. Bioshock 2 good ending. ... Before the events of BioShock 2 Delta was dead, having been forced to … the Revenator . Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.